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Tutorial for linux/psxdev programmers

Here is a collection of tutorials and example code. It shows you how to use the PCCL device driver and related interfaces, performing data conversion and all concerns of communication with the remote machine (the PlayStation). You should be very familar with the C/C++ programming language. It also has some GNOME tutorials, which will help you embedding the PSXDEV Gtk+ widgets in your own applications (like the R3kDisassembler).

Available tutorial

no.title
1Working with TIM files
2Rotation matrix setup
3Working with memory cards
4Accessing remote memory
5A simple hello world program
6Using the GtkR3kDisasm widget
7Using the GtkHexEntry widget
8Using the GtkDirBrowser widget
9Controlling the execution flow
10Using the file server from the PSX
11Using the C/C++ compiler
12Working with BS files


Created with psxdev.pl
Copyright ©2000 by Daniel Balster