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psxdev-binutils
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PSXDEV is a free, GPL'd development environment for the Sony PlayStation
aka PSX. It consists of a collection of utitiles, a patched GNU C/C++ compiler,
patched GNU binutils, a device driver (kernel module) and data converters.
It requires a PC commslink package, an ActionReplay with the CAETLA PS/PAR
replacement firmware and of course a PSX. It does not include the required
development libraries, includes and documentation - see documentation why.
It allows you to up- and download main memory, video memory and memory card
contents. Besides that, it's a full remote-target cross-compiling development
environment hosted under unix. A remote PSX application can use the unix host
as a file server and standard input/output can also be redirected. The kernel
device driver has a simple API and support libraries; this makes it very easy
to write special video game development applications like graphic editors,
which for example can directly communicate with the target system.
PlayStation(TM) is a registered trademark of Sony Computer Entertainment Inc.
PSXDEV is not a SCEI product and has no relations to SCEI, is not supported
by SCEI and was not developed by SCEI.
download or read more details
| | VERSION |
2.0.0-1
| | GROUP |
Development/PSXDEV
| | REQUIRES |
psxdev-core
| | PROVIDES |
psxdev-ecoff
| | SUMMARY |
psxdev - binary tools (ecoff) for target psx (assembler, linker, ..)
| | PACKAGER |
Daniel Balster
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